<script src="http://spelprogrammering.nu/simple.js">
function start()
{
a = 1;
b = 1;
m = 2;
n1 = 1;
n2 = 1;
n3 = 1;
v = 0;
}
function update()
{
r = pow((abs(pow(cos(m * v / 4) / a, n2)) +
abs(pow(sin(m * v / 4) / b, n3))), (-1 / n1));
math.polarPoint(v, r);
v += 0.001;
}
</script>