<script src="http://spelprogrammering.nu/simple.js"> function start() { math.rotate3D(0.2, 0.25, 0.36); math.axes3D(); for (var v = 0; v < 2*pi; v += (2*pi/60)) { math.sphericalLine(2.8, v, 0, "silver"); math.sphericalPoint(2.8, v, 0, "orange"); } math.sphericalPoint(2.8, 0, 0, "blue"); math.sphericalPoint(2.8, pi/2, 0, "green"); math.sphericalPoint(2.8, pi, 0, "red"); } </script>