<script src="http://spelprogrammering.nu/simple.js">
function start()
{
ball = {s: 0,
v: 1.4};
world = {t: 0};
}
function update()
{
ball.s = ball.v * world.t;
clearScreen();
circle(ball.s, 100, 50, "red");
world.t++;
}
</script>