<script src="http://spelprogrammering.nu/simple.js">
function update()
{
clearScreen();
for (var v = 0; v < 2*pi; v += (2*pi/30))
for (var u = 0; u < 2*pi; u += (2*pi/30))
math.sphericalPoint(2.8, v, u, "orange");
math.rotate3D(0.01, 0.01, 0.01);
}
</script>