<script src="http://spelprogrammering.nu/simple.js">

function update()
{
  clearScreen();

  for (var v = 0; v < 2*pi; v += (2*pi/30))
    for (var u = 0; u < 2*pi; u += (2*pi/30))
      math.sphericalPoint(2.8, v, u, "orange");

  math.rotate3D(0.01, 0.01, 0.01);
}

</script>
        
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