<script src="http://spelprogrammering.nu/simple.js">
function start()
{
hastighet = 0.05;
vinkel = 0;
x = 0;
y = 0;
}
function update()
{
clearScreen();
math.point(x, y);
if (keyboard.left) { vinkel += 0.1; }
if (keyboard.right) { vinkel -= 0.1; }
x += cos(vinkel) * hastighet;
y += sin(vinkel) * hastighet;
}
</script>