<script src="http://spelprogrammering.nu/simple.js"> function start() { pend = {l: 2, theta0: pi/4, theta: 0, phi: pi/2}; world = {g: 9.8, t: 0}; pend.omega = sqrt(world.g / pend.l); } function update() { clearScreen(); pend.theta = pend.theta0 * sin(pend.omega * world.t + pend.phi); math.polarLine(0, 0, pend.theta + 3*pi/2, pend.l, "black"); math.polarPoint(pend.theta + 3*pi/2, pend.l, 20, "black"); world.t += 0.03; } </script>